How making games can turn you into a better developer
Ricki Sickenger (Sonat Consulting AS)
Lightning talk - in English
Maybe you are the company's enterprise wizard, delivering massive computing power from a distributed network of Akka-based actors, using event sourcing for persistence with MongoDB as the event storage?
You might be awesome, but you probably don't know shit about how to render a 3D scene at a stable 60 frames per second at 1080p resolution, on a mobile phone, making sure user input is responsive, while streaming textures, sounds and 3d-models into memory as needed.
And why should you?
Because knowing some of this will make you better at the other stuff you do.
I will tell you how to think like a game developer. I will show how learning game development will make you better at resource management, optimizing and agile thinking. Game development is agile by default, and I will tell you how you can use that in other developer environments.